![]() It does seem random as to their position. UPDATE: Later I logged into my game, went looting a nearby town, came back and the wires were back in their original position at the top of the eletric poles? That is really wierd. Screenshots of issue (#1 wires should be on red arrows not on purple, #2 wires sink into floor): Would be a great fix if the wires on an electric fence could never be connected anyhwere but at their tops. Not sure if all the nearly overlapping wires are confusing the code geometry or not. It seems to happen randomly, but usually when I leave the base and return the wiring has changed.įor the DEV's – The fence posts pass their wires through dart trap cubes alongside trips wires across a room 6 cubes wide. ![]() You have to protect the fence otherwise the zombies will destroy it, so why isn't it big like Electric. I always thought 14 blocks away from the electrical part - which is not true Picture 2 how it work - it is counted where the fence stand. Yellow marks the fence and 14 blocks in between. This leaves the wires partly submergen in the floor and useless to zap zombies!. Picture 1 shows a cross-section of what I'm building. I thought it was just something I did, but just spent 15 minutes rewiring everything in my trapped base entrance, went our to mine some iron, and when I returned, the wires on the right side fence posts had all slipped to halfway down the electric fence post? Very strange. This still leaves the fence post well above the floor the wire runs across. I have a trapped entrance to my base where two sets of electric fence posts are set 1 cube down from the floor (as in ggfirestorm's post above). The Electric Fence Post shocks players as well as the player that placed the traps regardless them being within Land Claim Block territory and Zombieswho touch the wire between two connected posts. I am also having the same issues with the electric fence post wire slipping bug as well.
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